Ring...
When you hit that fever, the trap door at the bottom will open. You must get balls into that door to keep the fever levels advancing. There will be 15 rounds total, as long as you meet the requirement of getting a minimum number of balls in the door it will keep progressing through the fever. For a LOTR fan or not, that's an experience to behold! The scenes and orchestral sountrack during the fever are captivating! They'll blow you away even more than the power on sequence (which I'm sure you've already seen a few times? )

At the end of the fever, you may see the screen, "To Be Continued". If you do, keep playing. Yet another fever is just around the corner!

You may also see "Chance Time" at the end. This will give you increased odds at another fever, and you'll also see the tulip (flippers) stay open longer than usual. Keep firing balls! The spins will play much faster, but because of the open flippers they will be easier to produce.

The other day, my daughter and I hit four fevers and two chance times within a period of an hour. The machine went cold for two days, until it finally hit again yesterday with two fevers.

Welcome to the addiction! :smirk:
Now it's time to buy more balls.