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  1. #1
    Blind Shooter Compy's Avatar
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    Default Re: Pachislo Internet Tournament System

    Hey Carl,

    For the purposes of my tests, here's how things are connected:

    2013-12-15_17-22-47_78.jpg

    The first 4 pins (shown on the picture above at the far left white connector, unconnected) are for the 3 reel stop buttons. These will be used later for controlling the games on the monitor.

    Right now I am only using 3 pins on that 8 pin connector. On the 8 pin connector, from the right, I am using pins 1, 2 (token in, token out) and pin 6 (ground). Those pins go to the arduino. The grounds are shared, and the token in/out pins are connected to pins 2 and 3 on the Arduino as shown below:

    2013-12-15_17-42-25_339.jpg


    The Arduino keeps track of the high speed signals coming from the pachislo. From there, it sends these commands back to the main computer over USB so that the main display can be updated and so that the game can report stats back to the central computer.
    Pachislos: Kiwame
    Pinballs: Space Shuttle, Space Gambler, Millionaire, Whirlwind, Rollergames, The Addams Family, Demolition Man 2000 (custom pin)

  2. #2
    Kungishi CarlW's Avatar
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    Default Re: Pachislo Internet Tournament System

    Quote Originally Posted by Compy View Post


    2013-12-15_17-22-47_78.jpg

    ...
    Right now I am only using 3 pins on that 8 pin connector. On the 8 pin connector, from the right, I am using pins 1, 2 (token in, token out) and pin 6 (ground)...
    Looking at the picture above of the CN4 connector (the top, right, white one with wires). Does anyone know what connector that is?

    e.g. Molex ######

    Thanks!

  3. #3
    Blind Shooter Compy's Avatar
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    Default Re: Pachislo Internet Tournament System

    Something like this should work (8 pins, 2.54mm pitch)

    50-57-9408 Molex | Mouser
    Pachislos: Kiwame
    Pinballs: Space Shuttle, Space Gambler, Millionaire, Whirlwind, Rollergames, The Addams Family, Demolition Man 2000 (custom pin)

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