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Thread: Sankyo Lunima Star Wars R2-D2 Lights problem.

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    Tokie Owens Draco Fox's Avatar
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    Default Sankyo Lunima Star Wars (R2-D2) Lights problem.

    Hi all,

    I bought my first Pachinko machine last summer, and I just noticed the problem.
    The lights at the top corners (at the speakers) started working.
    They didn't work when I got the machine (Bought it from someone else)
    Knowing that the bulbs are fine, I think it must be a cable. Maybe a broken wire.

    Does someone know which cable leads to those lights, how I can fix it or where to buy a replacement cable?

    All advice most welcome.

    Thanks in advance

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    I was thrown out of Top Gear Drunkenclam's Avatar
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    Default Re: Sankyo Lunima Star Wars (R2-D2) Lights problem.

    Welcome Aboard



    Which lights do you mean, A picture might be handy. If its the small red ones, They come on when you are out of balls. Or do you mean the ones across the top of the frame.

    Also when you turn the machine first on, press and hold the chance button to test the bulbs
    Ian #UKPachinko

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    Pachi Puro Moparformances's Avatar
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    Default Re: Sankyo Lunima Star Wars (R2-D2) Lights problem.

    Welcome to Pachitalk
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    Tokie Owens Draco Fox's Avatar
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    Default Re: Sankyo Lunima Star Wars (R2-D2) Lights problem.

    What I mean is that the lights worked for a short time.
    Now they aren't woring anymore.
    The lights are located at both sides next to the speakers and are yellow.
    They work together with the yellow lights stacked at the sides. They are right above those.

    Did test. Everything works. Inluding those.
    So nothing wrong with that?

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    I was thrown out of Top Gear Drunkenclam's Avatar
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    Default Re: Sankyo Lunima Star Wars (R2-D2) Lights problem.

    I don't have Star Wars. But I'll check one of the other games in that frame later. It might be those lights only come on during reaches or fever.
    Ian #UKPachinko

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    Blind Shooter DukeOfDelmar's Avatar
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    Default Re: Sankyo Lunima Star Wars (R2-D2) Lights problem.

    Quote Originally Posted by Draco Fox View Post
    What I mean is that the lights worked for a short time.
    Now they aren't woring anymore.
    The lights are located at both sides next to the speakers and are yellow.
    They work together with the yellow lights stacked at the sides. They are right above those.

    Did test. Everything works. Inluding those.
    So nothing wrong with that?
    Sounds like everything is good if the test passes, beyond a broken connection to the lights there's not much else that could go wrong, and we've ruled that out.

    Likewise I will check my Lumina-framed Galaxy Railways later to see when those lights come on.

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    I was thrown out of Top Gear Drunkenclam's Avatar
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    Default Re: Sankyo Lunima Star Wars (R2-D2) Lights problem.

    Had a quick play of mine. It's the same, lights either side of the speaker work on test but off during play. I didn't hit a fever or a reach. So didn't get the chance to see it work. But I guess that's when they will illuminate.
    Ian #UKPachinko

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    Blind Shooter DukeOfDelmar's Avatar
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    Default Re: Sankyo Lunima Star Wars (R2-D2) Lights problem.

    Pretty much the same results here. I did hit a couple of reaches but no fever after about half an hour, and those lights near the speakers never came on. I guess they are only for fevers.

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    Scowlin' Jean Hornigold hanabi's Avatar
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    Default Re: Sankyo Lunima Star Wars (R2-D2) Lights problem.



    Can't remember if my Star Wars is the same (have a battle counter on top so there's quite a light show competing with the frame lights )

    sounds usual though for certain lights to come on only during Fevers and certain Bonus rounds

    you could of course put the machine into Fever mode manually, by opening the front and dropping some pachinko balls into the start pocket by hand

    and then you will see what lights up when it Fevers, etc

    Angie ...
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    Chicken Fried Steak takethecastle57's Avatar
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    Default Re: Sankyo Lunima Star Wars (R2-D2) Lights problem.

    Howdy a couple of days ago I was playing my "Galaxy Railways" pachinko and I got a fever and after the fever the 2 lights around the speakers were on and pulsing it is the chance play for another "Fever" and will only go on for a certain amount of "spins " then go back to regular play if a fever is not reached . The Modern Pachinkos have so many variables in play in the Lumina line and other Modern machines .
    When things don't go right the 1st time , Step back ,Take a break and come back renewed. RGS

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    Blind Shooter DukeOfDelmar's Avatar
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    Default Re: Sankyo Lunima Star Wars (R2-D2) Lights problem.

    I finally hit a (at least) triple Kahuhen after a really long dry streak, and can now confirm that these lights come on in kahuken mode as well. With this and takethecastle's confirmation that the lights come on in fevers and jitans, that pretty much sums up when one can expect these lights to come on, save for any of the machine's special modes if it has any (For instance, Galaxy Railways' "Big One" or "Emergency Mission" modes).

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