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Thread: 3D Pachinko Sim? First Glimpse

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    Fever Hunter WondersPachi's Avatar
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    Default 3D Pachinko Sim? (First Glimpse)

    Hey everybody!

    I had been thinking about trying to re-create a pachinko with similar music plus new stuff, maybe a few extra modes where you chase small trap doors... I dunno but I decided to go ahead and model my Giant Seven for the inital attempt. All you really need to do is make an engine.
    Frames, light shows, fevers and such could be generalized to where all that needs to be done is change them. You could do some really cool/fun stuff with a 3D machine. Maybe even multiple JP round music shows!
    Its in early creation but I figured if I announce it now someone may want to chime in to help with physics or whatnot

    Anyway here is a simple render of the current mesh model with a background picture to test reflections. I have another program I am using to actually run the game/simulation. This is the designing of the supporting mesh shapes, that will then be imported into Unity 3D.

    Untitled-1 copy.jpg

    I just want to be able to make my own pachinko! >

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    Fever Hunter njmatt's Avatar
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    Default Re: 3D Pachinko Sim? (First Glimpse)

    Not that I have tried... but couldn't Visual pinball be used for this task?
    Have a nice day

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    Chicken Fried Steak takethecastle57's Avatar
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    Default Re: 3D Pachinko Sim? (First Glimpse)

    Pachinko? - VPForums.org
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    Last edited by takethecastle57; 11-29-2010 at 08:28 AM. Reason: Automerged Doublepost
    When things don't go right the 1st time , Step back ,Take a break and come back renewed. RGS

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